Monday, May 14, 2012
The Stir: Events by Match and Games on Match
The Stir: Events by Match
Games on Match
Lack of innovation at IAC, owner of Match, Chemistry, OKCupid, SinglesNet and others.
Instead of innovating, instead of launching a new site with a new matching algorithm to replace Chemistry, 7+ years old & obsolete site, performing as placebo, the brains of the IAC launch Events and Games.
Innovations are not adding more bells and whistles to actual online dating sites. Or launching new ones with the same stupidities as the old ones.
The Online Dating Industry needs Innovations, but the innovations the Online Dating Industry needs will come from only one source: the latest discoveries in theories of romantic relationships development with commitment.
I had reviewed over 55 compatibility matching engines intended for serious dating since 2003, when I had discovered "the online dating sound barrier" problem.
Breaking "the online dating sound barrier" is to achieve at least:
3 most compatible persons in a 100,000 persons database.
12 most compatible persons in a 1,000,000 persons database.
48 most compatible persons in a 10,000,000 persons database.
100 times better than Compatibility Matching Algorithms used by actual online dating sites!
The only way to achieve that is:
- using the 16PF5 normative personality test, available in different languages to assess personality of members, or a proprietary test with exactly the same traits of the 16PF5.
The ensemble of the 16PF5 is: 10E16, big number as All World Population is nearly 7.0 * 10E9
- expressing compatibility with eight decimals, like The pattern 188.8.131.52.184.108.40.206.220.127.116.11.18.104.22.168 is 92.55033557% +/- 0.00000001% similar to the pattern 22.214.171.124.126.96.36.199.188.8.131.52.184.108.40.206
Using a quantized pattern comparison method (part of pattern recognition by cross-correlation) to calculate similarity between prospective mates.
That is the only way to revolutionize the Online Dating Industry.
All other proposals are .............. NOISE